Portfolio


What kind of music do I create?

As a soundtrack composer, I compose various different types of tracks for media that requires music.
Primarily, the music I create is for fantasy and role-playing games, such as Dungeons and Dragons.
I compose different types tracks, including but not limited to, character, environment, battle, and title themes.
Below are a handful of tracks that showcase a diverse set of songs that I have created since 2019, but I have plenty more tracks available on Spotify, Apple Music, and other song distributers under the name Alex Ochoa!

Prelude to Tragedy

Unreleased (2024?)

A Title Screen Track with Final Fantasy and Minecraft Vibes!

Crista de Malivolentia

Unreleased (2024?)

An intense battle theme meant to be played at a climatic high in a story!

Lament of Dreams

Those Were The Days (2022)

An environmental theme meant to make you feel like you are drifting away and being taken by your dreams.

Tainted Souls

Those Were The Days (2022)

An absolute music track that was made for music's sake. Its a highly emotional piano and violin piece!

Those Were The Days

Those Were The Days (2022)

This song is a track that represents the recollecting of the memories of people you once were close with.

Asel's Chamber

The Bliss of Discovery (2021)

A character theme for an upbeat, expert magic items creator named Asel!

A New Astral Beginning

The Bliss of Discovery (2021)

A title screen-esqe track that captures the ethereal vibes of starting a pre-destined journey.